![]() manoeuvrability is also very important, less than max speed, but its decisive to survive too. VLS system, such more efficient to reload & have better management of store. 130db own noice max (Checkable in stats now), upon that u can be id by russians above 10kyd, below until 110db max for 212A, u can even stay undetected at 5kyd or less without it be exceptional. 30kn minimum (except 212A, but its coz it has others assets like best torp of the game DM2A4, quietest sub of all nato side, and an incredible manoeuvrability for just a bit too slow: 23kn. Vanilla game: LA class is far better than any others. Due to the crappy torpedoes, the 1968 campaign can be quite frustrating and requires a totally different tactic than in a 1984 campaign. Only start an 1968 campaign if you're realy comfortable with the game mechanics. 4 wires, good speed, acceptable depth, good sonar and relatively quiet. The LA class is more for aggressive captains. Start the 1984 campaign with a Narwhall, it is very quiet, keeps two wires at the same time and dives quite deep. ![]() Meaning you need to be very close to hear your enemy and they are very likely to hear you as well. It's the oldest boat and therefore the loudest and most deaf boat you can play. It's test depth is only 750 ft meaning that an undamaged boat can only dive to say 1000 ft. It only keeps one wire at a time, so if you fire more than one torpedo, you have to aim the others very carefully or they'll miss. While the Skipjack is fun to play it's defenitely not the best and I wouldn't recommend it to beginners. Originally posted by כיטרע פוקס:Skipjack! then work back if you do not find it challenging enough. So, to answer your question, play the 1984 campaign in the newest boat you can. ![]() The exception is that the Narwal-class (a Sturgeon hull with some machinery differences) is quieter at low speeds than the rest of the Sturgeons, and possibly even a little quieter than an early Los Angeles (like the ones in the game). This means that a Los Angeles class is going to generally be quieter than a Sturgeon, a Sturgeon is generally quieter than a Permit, and a Permit is generally quieter than a Skipjack. ![]() Now, in general, the newer the submarine, the less the noise level goes up for a given speed increase. Your screw (propeller) turns faster, the reduction gearing whines louder, the reactor pumps run harder, etc. The faster you go, the louder you are going to get. QUIET and FAST are competing characteristics in a submarine. Reasn why is that I need more speed but I don't want to be to easy to find if you all know what I mean? Game and want to purchase it, you can support the developers by doing so here.Originally posted by nathan:What do you think is the best sub to use in the main game? This download is completely free and won't cost you a penny. Then, launch the game through the desktop shortcut.
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